Activision announced this Call of Duty DMZ You will no longer receive new content updates Progress will no longer be shared with other modes. The contents will not be deleted, but essentially abandoned.
DMZ, developed by Infinity Ward, was released last year as part of Warzone 2.0. Its gameplay harked back to the Escape from Tarkov style and offered something different from the Call of Duty pack.
DMZ fans had one complaint Lack of content this year, with some reporting a lack of support compared to Modern Warfare’s traditional multiplayer and battle royale. It didn’t help that Activision classified DMZ as a “beta”, raising further doubts about its status and the possibility of it actually launching.
Now, the team is certainly not interested in continuing in this situation.
Activision’s full statement on DMZ status
Here’s the full statement from Activision: “We would like to thank the entire community for their continued support and feedback on DMZ Beta. Infinity Ward and all the development teams who helped create DMZ are extremely proud and happy to see Enthusiasm and participation Which I showed off after its release, seeing many players flocking to Modern Warfare III’s MWZ mode, which has many DMZ-inspired gameplay aspects.
“Starting with the launch of Season 1 next week, DMZ Beta players will be able to Keep playing To the mode through the Call of Duty: Warzone section of COD HQ. The DMZ Beta will remain fully playable across all existing DMZ content, including the Farm, Ashika Island, Koschei Complex, Building 21, Vondel, and all DMZ missions.
“The mode will not be available or interact directly within Modern Warfare III or Call of Duty: Warzone, meaning Progress and new content Modern Warfare III or Warzone, including Battle Passes or Store Bundles, will not sync or transfer to this DMZ mode. Additionally, progress in the DMZ will not apply to new Battle Passes starting in Season 1.”
“We realize that Lack of mutual progress With Modern Warfare III and Warzone, it may be frustrating for some players, but we felt it was time to take all the lessons from the beta and apply them to future development efforts to advance this style of gameplay.
“We also know that many players are still enjoying this mode and we wanted to make sure everyone can keep playing, so we’re keeping a variety of content available. In the future, the development teams will continue to develop these dynamic open world experiences. We look forward to sharing updates When you are ready.”
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